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Lorum
Play Lorum

How to Play

How to play Lorum

Introduction

Lorum is a four-player compendium card game. Instead of one set of rules for the whole evening, you play a list of short contracts — trick-taking rounds, then layout or counting rounds.

Most contracts are about avoidance. A few reverse the aim. After the list has been played, the lowest total wins.

Players

The usual game is four people, each playing for themselves. The online table can mix human seats with computer opponents, or pass one device around a physical table.

Cards

Lorum is played with a 32-card pack: Ace, King, Ober (Queen), Unter (Jack), 10, 9, 8, 7 in four suits.

Traditionally that is a German-suited deck — Acorns, Leaves, Hearts, and Bells — often in the Hungarian William Tell pattern. French-suited cards (clubs, spades, hearts, diamonds) are a common substitute; Ober maps to Queen and Unter to Jack.

There are no trumps in the standard trick-taking rounds. Rank order is natural: Ace high, Seven low.

William Tell hearts suitOber of Acorns — William Tell

Objective

Win the match with the lowest score. Individual rounds award penalty points in different ways — per trick, per card, for a single dangerous card, or for cards left in hand.

How a trick works

Who leads
The player after the dealer leads the first trick. After that, the winner of a trick leads the next.
Following suit
You must follow the suit led if you have it. If you do not, you may play any card.
Winning the trick
The highest card of the led suit takes the trick. Off-suit cards never win, and there are no trumps.
Who leads next
The winner of the trick gathers it and leads to the following one.
2Follow
3Follow
4Follow
1Lead
Highest
of led suit
Four players, clockwise or counterclockwise depending on the table. Follow suit; highest of the led suit wins.

Rounds

A Lorum match is a list of contracts. The objective can change from round to round: dodge hearts, dump the Red King, then race to empty your hand. Groups keep different lists; the online game lets you pick a Czech or Hungarian set, or customise your own.

Scoring

Penalty points are added after each contract. Taking the thing the round forbids is what costs you.

Traditionally the lowest cumulative score wins. Some house rules pay chips into a pot instead of writing numbers; the standing is the same idea.

Exact values — how much the King is worth, whether leftover cards cost one point or more — belong to the table’s rule set.

Now that you know the basics, try a game.